A sci-fi board game between power companies, based on research into real-world electricity infrastructure.
What if there was a way to convey complex concepts intuitively? Starline translates months of research into a weird and wonderful sci-fi adventure. As my team's resident boardgame enthusiast, I focused on game system development and prototype wireframing, and designed and illustrated all major boards.
Team project with Magdalena Perez Moore & Kyle Watson.
Systems Designer
Illustrator
Illustrator, Ps,
Clip Studio
2026
6 weeks








